mascot-logo-reconstruction
Installation
SKILL.md
Mascot / Logo Reconstruction
This is the top-level skill for 1:1 brand mascot reconstruction. It chains the specialized skills and enforces stop/go gates.
Harmonization requirement
For mascot/logo work, use blender-skill-harmonizer first when multiple source types or validation failures are present. It sets canonical source policy and prevents conflicts between reconstruction, UV, fit-repair, lighting, export, and animation skills.
Skill chain
reference-analysis-validator— source inventory, manifest, part counts, masks.orthographic-registration— shared front/side/back/top coordinate contract.contour-to-mesh— structural meshes from measured silhouettes.atlas-uv-fitting— per-part texture/UV fitting.blender-materials/blender-lighting— only after geometry and UVs pass.reference-analysis-validatoragain — overlay gates before export.blender-export— export only after gates pass.blender-animation— only after static model is accepted.