reference-look-calibration
Installation
SKILL.md
MCP backend
Use when: Reference-based look-dev, lighting/material/color calibration, original-image visual matching, glow/aura/HUD matching, HSV/brightness/mask fit reports, final look pass after geometry and UV are locked.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Reference Look Calibration
This skill handles the final visual match after geometry and UVs are locked. It must not compensate for wrong shape, wrong UVs, or wrong camera framing.
Inputs
- accepted geometry / UV fit reports;
- reference/original image(s);
- product preview render(s);
- optional mask overlays and multiview fit reports.