source-part-segmentation
Installation
SKILL.md
MCP backend
Use when: Overlapping part extraction, component masks, marker/watershed segmentation, contour hierarchy analysis, atlas part isolation, manual seed fallback for source-locked Blender reconstruction.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Source Part Segmentation
Use this before contour-to-mesh when a source image contains overlapping or touching designed parts.
The output is not “nice masks”; it is a source-of-truth part inventory that downstream geometry must obey.
Inputs
- source image, wireframe, decal, or texture atlas;
- optional manual seed manifest with named parts, polygons, seed points, rough rectangles, or HSV/color ranges;
- source manifest with structural/decorative/context classification and expected part count.