kotlin-multiplatform-graphics-modifiers

Installation
SKILL.md

When to Use This Skill

Use this skill when you need to:

  • Build a workflow node, graph editor, or draggable surface in Compose
  • Decide between graphicsLayer, Canvas, drawBehind, and drawWithCache
  • Add transforms, clipping, elevation, alpha, or rotation without redrawing layout
  • Improve performance for repeated drawing objects like paths, brushes, and shaders

Recommended default: use Modifier.graphicsLayer for the node shell and Canvas or drawWithCache for the graph drawing itself.

Trigger keywords: graphicsLayer, Canvas, drawBehind, drawWithCache, custom drawing, workflow node, node editor, graph editor, drag transform, layer effects, elevation.

Freshness rule: Compose graphics and drawing APIs change with each CMP release — recheck the Compose developer docs before upgrading or copying snippets.


Installs
13
GitHub Stars
2
First Seen
Jun 18, 2026
kotlin-multiplatform-graphics-modifiers — ronjunevaldoz/kmp-agent-skills