game-feel

Installation
SKILL.md

Game Feel (Juice)

Makes an app's meaningful moments land — through coordinated motion, haptics, and sound. Animation technique lives in design/animation-patterns; confetti/badge generation lives in generators/milestone-celebration. This skill is the discipline layer: which events deserve feedback, on which channels, and how to verify nothing important is silent.

When This Skill Activates

Use this skill when the user:

  • Says the app feels flat, lifeless, or "lacks juice/polish/delight"
  • Wants celebrations designed (winners, streaks, reveals, score changes)
  • Asks to design or review haptics (vocabulary, Core Haptics, .sensoryFeedback)
  • Asks about sound effects, buzzers, countdown ticks, or fanfares
  • Wants a feedback audit — do the right events fire the right channels?
  • Is building a party/group game where the phone is shared, passed, or watched at a distance

Core Principles

1. Channels have different reach — match the channel to the audience

Installs
3
GitHub Stars
647
First Seen
Aug 2, 2026
game-feel — rshankras/claude-code-apple-skills