installing-mobile-preview-builds
Install Mobile Preview Build (iOS)
Use this skill to create a fresh local preview iOS build and install it on a connected iPhone.
Inputs
- Optional
$ARGUMENTS: device identifier (UDID or exact device name). - If no argument is provided, auto-select the first paired iPhone from
xcrun devicectl list devices.
Workflow
- Validate repo and tooling.
- Run from repo root and ensure
apps/mobileexists. - Verify
pnpm,xcrun,xcodebuild, andeas-cliare available. - Verify EAS login:
cd apps/mobile pnpm dlx eas-cli whoami
- Run from repo root and ensure
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19mobile-self-test
Self-test a mobile feature change or bug fix after implementation in `apps/mobile`. Use this whenever the user asks to verify a mobile change, run simulator acceptance, smoke-test a mobile PR, or provide screenshot proof for a mobile fix. This skill decides between prod vs local API mode, starts the local follow-server when needed, builds a release app, uses Maestro only to bootstrap registration for non-auth work, then switches to screenshot-driven visual validation and returns screenshot evidence.
4desktop-release
Perform a regular desktop release from the dev branch. Gather changes since the last desktop tag, update the changelog, choose the desktop release mode in release-plan.json, bump the version, and prepare the release PR.
3mobile-release
Use when preparing a mobile release from the dev branch and deciding whether changes should ship through the app stores or through the OTA pipeline before creating the release PR to mobile-main.
3mobile-e2e
Run apps/mobile Maestro end-to-end tests in this repo. Use when an agent needs to validate mobile auth flows on iOS Simulator or Android Emulator. Current maintained coverage is register, sign out, and sign in.
3