v4-dynamic-auction
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V4 Dynamic Auction
When to use
- Tasks involving
src/initializers/Doppler.solorsrc/initializers/UniswapV4Initializer.sol - Questions about epoch rebalancing, gamma, tick accumulator, slug mechanics, or proceeds thresholds
- Debugging why a dynamic auction rebalanced, exited early, or entered insufficient-proceeds mode
Prerequisites
- Understand
token0 < token1ordering and tick direction - Know the sale asset and numeraire for the target pool
- Have access to Foundry (
forge,cast) and a V4-capable RPC endpoint
Core workflow
- Decode the initialization config (
startingTick,endingTick,gamma,epochLength,numTokensToSell, proceeds bounds). - Confirm epoch state (
lastEpoch,tickAccumulator,totalTokensSold,totalProceeds). - Evaluate rebalance mode for the current epoch:
- Max adjustment (no/low sales)
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