pipeline-automation
Installation
SKILL.md
Pipeline Automation Skill
Description: 3D pipeline technical artist skill for batch processing multiple assets with consistent optimization settings. Covers batch rendering, asset pipeline, format conversion, headless batch operations, material baking, and platform-specific export configurations.
Trigger Phrases
- "Batch optimize all assets for [platform]"
- "Export the entire scene for Unity"
- "Bake materials on all selected objects"
- "Convert all FBX files to GLB"
- "Run headless batch render on all cameras"
- "Set up a render farm job for this scene"
- "Apply LODs to all high-poly meshes"