persuasion-cialdini-influence-design

Installation
SKILL.md

Cialdini Influence Design

Use $ARGUMENTS as initial context.

When to use this skill

  • Persuasive emails, pitches, proposals, and campaign messaging.
  • Internal influence communications requiring buy-in.
  • GTM or marketing copy that needs credible proof structures.
  • Situations where persuasion must remain ethical and non-manipulative.

Required inputs

  • Objective, audience, and desired action.
  • Available proof points and constraints.
  • Channel, tone, and execution timeline.
Installs
73
GitHub Stars
3
First Seen
Jan 25, 2026
persuasion-cialdini-influence-design — santos-sanz/lifeskills