scenario-image
Scenario Image Generation and Editing
Overview
Scenario runs hundreds of image models, split across txt2img (generate from a prompt) and
img2img (edit, restyle, inpaint, upscale). The loop is the one the scenario skill teaches. What
breaks image runs is the per-model contract: sizing fields, prompt limits, and reference caps differ
between two models that do the same job, so read model_schema_get every time. Per-family contracts
(sizing families, reference caps, edit modes): scenario-seedream, scenario-gpt-image,
scenario-gemini-image, scenario-ideogram, scenario-reve, scenario-luma-image,
scenario-mai-image, scenario-grok-imagine-image. Upscaling, grading, effects, expand, resize and
the other tool models: see scenario-image-editing. Holding one look across a set: see
scenario-consistency. One image from several references, each with one job:
scenario-multi-reference. Sprites, icons, and tilesets: see scenario-game-assets. If a sibling
skill named here is missing from your available skills, ask the user to install it
(npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and
flag the gap.