scenario-maya-modeling
Maya modeling (hard surface, organic, props)
Expert modeling is purposeful topology: every loop exists for the silhouette, a highlight, a bake, a
UV seam or a joint, and the model arrives downstream with nothing the next person has to clean. The
agent works big to small, measures each stage with the toolkit, and looks at a metal highlight
render before believing a surface. If a sibling skill named here is missing from your available
skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>);
unattended, proceed from tool schemas and flag the gap.
REQUIRED BACKGROUND: scenario-maya-expert (execution channel, review loop, 2027 version traps).
Toolkit: scripts/mx_modeling.py
(sys.path[:0] = ["<skills>/scenario-maya-modeling/scripts", "<skills>/scenario-maya-expert/scripts"]; import mx_modeling as MM),
used with mx_audit, mx_validate, mx_review, mx_run. Not yet run in Maya: its pure-Python
layer passed offline tests; every Maya call is pending tests/code/maya-modeling/run_all.sh.