scenario-maya-rigging
Maya rigging
Expert rigging means every value is explained and every behavior measured: joints at real pivots
with computed orientation, controls at zero with their placement in offsetParentMatrix, IK/FK and
space switches that move nothing, and a rig that survives scale, distance, several characters per
shot and an animator keying everything. The rig is the output of a build script and data. If a
sibling skill named here is missing from your available skills, ask the user to install it
(npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and
flag the gap.
REQUIRED BACKGROUND: scenario-maya-expert (execution channel, review loop, 2027 version traps).
Module scripts/mx_rig.py
(sys.path.insert(0, "<skills>/scenario-maya-rigging/scripts"); import mx_rig as R): not yet run in
Maya; its pure math passed offline (test_rig_offline.py). With Maya installed, run
tests/code/maya-rigging/run_all.sh and fix what test_rig_probe contradicts.