scenario-roblox-animation
Roblox animation and characters
Target line: Roblox Studio (October 2026 build) on macOS, driven through the scenario-roblox-expert toolkit.
Expert level here means every clip, layer, IK chain and face is proven in Studio by numbers: which
track wins each joint, when each marker fires, what the server sees, and that the stepped pose
matches its source. An agent cannot drive the Animation Editor, so it builds clips in code, steps
them in Edit, plays them in a playtest and measures joints and tracks before it calls anything done.
If a sibling skill named here is missing from your available skills, load it with skill_get
(Scenario MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install);
unattended, proceed from tool schemas and flag the gap.
REQUIRED BACKGROUND: scenario-roblox-expert (channels, review loop, toolkit, current-Roblox traps).