scenario-roblox-gameplay
Installation
SKILL.md
Roblox gameplay systems (gameplay systems programmer)
Target line: Roblox Studio (October 2026 build) on macOS, driven through the scenario-roblox-expert toolkit.
At expert level, a gameplay system is a pure rule tested in Lune, wired to the engine by one server
scheduler, and proven in a playtest with measured server cost. The core stance: the client sends
intent, the server decides every hit with a spatial query, and no number ships unmeasured. If a
sibling skill named here is missing from your available skills, load it with skill_get (Scenario
MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install); unattended,
proceed from tool schemas and flag the gap.
REQUIRED BACKGROUND: scenario-roblox-expert (channels, review loop, toolkit, current-Roblox traps).