scenario-rodin
Scenario Rodin 3D
Overview
Rodin Hyper3D, Deemos Technology's 3D family on Scenario, picks its mode by member: image-to-3D and text-to-3D each ship as a full model and a Fast variant, and Bang! splits finished meshes into parts. Discover them with search and treat model_schema_get as the contract: the lanes agree on ideas and disagree on parameter names.
Connection and the core loop: see the scenario skill in this repo; model-agnostic 3D work: the scenario-3d skill. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.
Quick reference
Pick the member by task:
| Task | Member | Required inputs |
|---|---|---|
Image to 3D (img23d) |
Gen-2.5, or Fast | images |
Text to 3D (txt23d) |
Gen-2.5 Text to 3D, or Fast | prompt |
Split and retexture (3d23d) |
Bang! | model + image |
images is an array even for one still (up to 5 at authoring time), every entry a view of one subject, never an alternative concept. Prompt is optional on the image members: left empty, Rodin writes one from the images. Shared generator knobs: qualityMeshOption (topology and poly budget in one enum string, "18K Quad"), material (PBR, Shaded, All, None), textureDelight (strips baked lighting), TAPose (true poses the character in T or A pose for rigging; the schema does not pick between them), seed (0 to 65535).