scenario-sprite-animation

Installation
SKILL.md

Scenario Sprite Animation

Overview

A bare prompt to a generic image model for "a sprite sheet, walk cycle, 8 frames" returns a picture of one; a written grid spec on a high-adherence image model returns the sheet (the single-sheet row below). Frame sequences come from routes picked by the control the task needs, not sprite size alone. This skill routes between lanes and carries the frame math; depth lives with siblings: scenario-video (video model families), scenario-consistency and scenario-model-training (one character across an action set), scenario-game-assets (statics, pixel cleanup, upscaling; a sheet whose cells are one character's frames stays here), scenario-refine-loop (iterate to brief). Connection and the core loop: the scenario skill. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

Quick reference

Installs
449
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First Seen
Aug 24, 2026