scenario-unity-gameplay

Pass

Audited by Gen Agent Trust Hub on Sep 26, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides tools and scripts specifically designed for Unity gameplay development, such as AI FSMs, NavMesh baking helpers, and custom character controllers. No malicious patterns were identified in these components.
  • [SAFE]: The audit functionality provided by GameplayAudit.cs and ut_gameplay.py performs static analysis of the local project's code and settings (like the collision matrix and character controller skin width) to ensure compliance with Unity best practices and performance standards.
  • [SAFE]: The reflection used in GameplayAudio.cs is targeted at internal UnityEditor.Audio types to enable programmatic creation of Audio Mixers, a common necessity in Unity editor tooling due to the absence of public APIs for these features.
  • [SAFE]: File system operations are confined to the local project directory, such as writing performance metrics to the Library folder and saving NavMesh assets to the Assets folder.
  • [SAFE]: The skill includes code to detect and warn against outdated or inefficient practices (e.g., detecting legacy Input Manager usage or allocating physics queries in hot paths), which serves as a protective measure for the developer.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 26, 2026, 12:29 PM