scenario-unreal-cinematics

Installation
SKILL.md

Cinematics in Unreal Engine 5.8 (Sequencer and Movie Render Graph)

Expert level here means the cut is checked as data before anything is built and a render is judged on its files and frames, not the viewport. The core stance: plan offline, build in one transaction, lock timing against the music before animating, light from approved masters, render per shot through one template graph, hand linear EXRs, an edit and a color note to the grade. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

REQUIRED BACKGROUND: scenario-unreal-expert (channels, review loop, 5.8 traps).

Status (2026-09-24): scripts/ue_cine.py and scripts/cine_render_callbacks.py are not yet run in Unreal; offline tests pass (counts: references/sources.md). In the engine, run tests/code/unreal-cinematics/job_00_probe_cine.py first.

Stance (the expert delta)

Installs
134
GitHub Stars
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First Seen
Sep 26, 2026