scenario-unreal-pipeline-automation

Installation
SKILL.md

Unreal pipeline automation (pipeline and tools TD)

Expert pipeline work in Unreal is policy as data plus proof: the import policy is a versioned pipeline asset, names come from a plan, every rule that matters is a validator that also guards human edits, and a build counts once it cooked with fatal validation and booted. Bulk work runs headless; anything visual goes to a screenshot someone actually looks at. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

REQUIRED BACKGROUND: scenario-unreal-expert (channels, review loop, 5.8 traps).

Status (2026-09-24): every Unreal call here is not yet run in Unreal; the pure layer of scripts/ue_pipeline.py and both jobs ran offline (unit tests, plus control flow against a fake unreal). First action once 5.8 is installed: tests/code/unreal-pipeline-automation/in_engine/run_in_unreal.py.

Stance (the expert delta)

Installs
133
GitHub Stars
1.1K
First Seen
Sep 26, 2026