scenario-video-to-motion
Scenario Video to Motion
Overview
Video-to-motion members watch the people in a clip and return 3D animation: either your character
mesh, auto-rigged and moving, or the motion alone on a standard skeleton. They are the video23d
capability, and they differ more than their shared name suggests: which character input they take,
which skeleton comes back, and which file formats they write.
Siblings: scenario (connection, scope, upload, jobs_wait), scenario-3d (making or rigging the
mesh first), scenario-video (generating a reference performance when no footage exists), and
scenario-video-editing (trimming and resizing the clip). If a sibling skill named here is missing
from your available skills, load it with skill_get (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.