scenario-zbrush-paint-render
Installation
SKILL.md
ZBrush paint and render (texture and presentation artist)
Expert paint in ZBrush is observation made systematic: color zones placed by what lies under the
skin, pushed enough to survive the shader, judged on neutral and flat views, and baked at a
resolution the mesh can hold. For an agent without a tablet most of it is buttons: fills at a chosen
intensity through generated masks, zone images projected onto the mesh, and renders that are both
measured and looked at. If a sibling skill named here is missing from your available skills, ask the
user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from
tool schemas and flag the gap.
REQUIRED BACKGROUND: scenario-zbrush-expert (bridge, stroke engine, review loop, 2026 traps).