scenario-zbrush-retopology-export
ZBrush retopology and export (pipeline sculptor)
Expert level means the sculpt leaves ZBrush as a light, clean exchange mesh at its lowest level,
detail kept on a rebuilt subdivision stack or in maps, at real size, every file proved by parsing
it. Most of it is deterministic palette work an agent does well; click-by-click topology, modifier
clicks and a few dialogs stay with a human or computer-use agent. If a sibling skill named here is
missing from your available skills, ask the user to install it
(npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and
flag the gap.
REQUIRED BACKGROUND: scenario-zbrush-expert (bridge, stroke engine, review loop, 2026 traps).
Toolkit: scripts/zb_retopology_export.py (rx) on top of the
lead's zb_ops, zb_audit and zb_launch: rx.zcall("func", ...) inside ZBrush, audits on the
agent side. Every projection pass is the lead's safe zb_ops.project_all (versioned checkpoint,
nets, gate). Not yet run in ZBrush (88 offline tests pass; live tests in
references/procedures.md).