animation-reverse-engineering

Installation
SKILL.md

Animation Reverse-Engineering → Production Port

Source & upstream: scriptscrypt/animation-reverse-engineering — improvements land there first.

Turn a motion reference into faithful production code via a measured, frame-level pipeline instead of eyeballing. Eyeballing a video at 1× lies about easing, stagger order, overlap, and timing — always dissect first.

acquire → overview → dissect → analyse → (prototype) → port → verify → document

Phase 0 — Classify the animation

Before anything, decide which species you're studying. It changes the analysis checklist and the port architecture:

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animation-reverse-engineering — sendaifun/skills