animation-reverse-engineering
Installation
SKILL.md
Animation Reverse-Engineering → Production Port
Source & upstream: scriptscrypt/animation-reverse-engineering — improvements land there first.
Turn a motion reference into faithful production code via a measured, frame-level pipeline instead of eyeballing. Eyeballing a video at 1× lies about easing, stagger order, overlap, and timing — always dissect first.
acquire → overview → dissect → analyse → (prototype) → port → verify → document
Phase 0 — Classify the animation
Before anything, decide which species you're studying. It changes the analysis checklist and the port architecture: