skyrim-mod-development

Installation
SKILL.md

New Skyrim mod development

Phase 1: define

  • Write the player-facing behavior and non-goals.
  • Record runtime, dependencies, compatibility promises, save policy, and adult-content scope if applicable.
  • Choose the smallest architecture using skyrim-tool-router.
  • Create the versioned workspace and a test matrix.

Phase 2: design

Produce a machine-readable plan separating:

  • plugin records;
  • Papyrus;
  • runtime configuration;
  • native DLL code;
  • assets and animations;
  • installer and documentation.
Installs
4
GitHub Stars
6
First Seen
Oct 4, 2026