skyrim-racemenu-followers

Installation
SKILL.md

RaceMenu follower workflow

Inputs

  • Preset and sculpt data.
  • Race, sex, weight, height, voice, combat style, class, outfit, and follower behavior.
  • Body, skin, hair, eye, brow, and head-part dependencies.
  • Redistribution permissions.

Workflow

  1. Freeze the asset and dependency plan before plugin authoring.
  2. Create NPC, race/head-part, outfit, faction, relationship, package, and voice records through skyrim-plugin-authoring.
  3. Generate FaceGen using a verified authoring path. Do not fake FaceGen by copying unrelated meshes.
  4. Match weight, tint, head mesh, face normal, body normal, and skin texture sets.
  5. Check dynamic normal-map or skin frameworks for post-load overrides when a match briefly appears then changes.
  6. Add recruitment and dismissal through the smallest compatible framework or dialogue path.
  7. Verify loose-file paths, archive layout, masters, and optional asset conditions.
  8. Test dark-face, neck seam, expression, blinking, inventory, combat, dismissal, and save reload.
Installs
3
GitHub Stars
6
First Seen
11 days ago