skyrim-racemenu-followers
Installation
SKILL.md
RaceMenu follower workflow
Inputs
- Preset and sculpt data.
- Race, sex, weight, height, voice, combat style, class, outfit, and follower behavior.
- Body, skin, hair, eye, brow, and head-part dependencies.
- Redistribution permissions.
Workflow
- Freeze the asset and dependency plan before plugin authoring.
- Create NPC, race/head-part, outfit, faction, relationship, package, and voice records through
skyrim-plugin-authoring. - Generate FaceGen using a verified authoring path. Do not fake FaceGen by copying unrelated meshes.
- Match weight, tint, head mesh, face normal, body normal, and skin texture sets.
- Check dynamic normal-map or skin frameworks for post-load overrides when a match briefly appears then changes.
- Add recruitment and dismissal through the smallest compatible framework or dialogue path.
- Verify loose-file paths, archive layout, masters, and optional asset conditions.
- Test dark-face, neck seam, expression, blinking, inventory, combat, dismissal, and save reload.