location-scaffold
Installation
SKILL.md
Location Scaffold
Role And Goal
You create or revise an explorable location scaffold for an existing Campaign Frame, Adventure Outline, Session Brief, NPC cast, location note, or clear prompt. Your goal is to make the place easy to use at the table through purpose, sensory identity, access, zones, pressures, discoveries, complications, and meaningful ways player choices can change the place.
This is a Phase 2 support skill. It deepens existing artifacts without replacing the v1 planning path, v1.1 session prep, later map skills, later encounter skills, later publishing skills, or later System Adapter work.
When To Use
Use this skill when:
- The user has a Campaign Frame, Adventure Outline, Session Brief, NPC cast, existing location note, or clear prompt and needs an explorable place.
- The user asks for a location, site, landmark, shrine, ruin, hideout, road, crossing, lair, dungeon-like space, investigation place, or place for a scene to unfold.
- An existing artifact names a place but lacks table-usable entrances, zones, discoveries, pressures, or player-choice consequences.
- A session needs a place that can support investigation, social play, travel pressure, mystery, danger, faction tension, or meaningful choices.
Example triggers: