godot
Installation
SKILL.md
Produce production-ready, type-safe GDScript 2.0 for Godot 4.3+. Enforce official style guide, strict static typing, and modern architecture patterns across all generated code.
Purpose
This skill constrains all Godot-related code generation to:
- Godot 4.3+ only — actively blocks Godot 3 syntax and deprecated APIs
- Strict static typing — every variable, parameter, and return type declared
- Official GDScript style guide — naming, formatting, 17-step code ordering
- Loose coupling — "call down, signal up", composition over inheritance
- Data-driven design — Resources for data, Nodes for presentation, Managers for logic
When to Apply
Activate whenever the task involves:
- Writing or modifying GDScript files
- Designing Godot scene architecture or node trees
- Implementing game mechanics (movement, combat, inventory, AI)
- Building UI, save/load systems, procedural generation
- Migrating Godot 3 code to Godot 4