strategy-campaign
Installation
SKILL.md
Build a Strategy-Campaign Layer
Strategy-lite persistent campaign hub that ties the other games together.
Canonical game: Warline. Machine-readable companion: blueprint.json (read
by the Build Plan engine to match genre + order the MVP worklist).
Required asset classes (★ = MVP)
- ★ Sprites/3D — 3D portal-deck lobby (PBR floor/wall/block/column/decal), portal-bay billboards.
- ★ UI — header HUD (threat/epoch/tick), ResourceBar (4 resources + army), CommandPanel (Fortify/Muster/Deploy/Recon), OpsPanel, Legend, SVG region/lane/breach overlays, faction badges. Later: title splash, settings.
- ★ VFX — pressure rings (dithered/concentric), faction color coding (Pyre/Warden/Scourge/neutral).
- ★ Music/SFX — ambient lobby loop. Later: alert sting.
MVP slice
3D portal-deck lobby (5 PBR textures, portal bays) → ambient lighting → Command Table hologram (SVG war map: regions/lanes/breaches) → pressure rings + faction colors → header HUD + ResourceBar (4 resources) → CommandPanel (Fortify/Muster/Deploy/Recon with costs) → dual-runtime (LOCAL tick-loop + LIVE PartyKit-ready) → title screen.