vibe-game-workflow
Installation
SKILL.md
Vibe Game Workflow
The studio's master playbook. Every Ship Shit Games title is one Vite + TypeScript +
imperative Three.js repo, vibe-coded with Claude Code (Opus) + Codex, streamed on the
shipshitshow. This skill is the orchestrator: it tells you what to do, in what order,
and which sibling skill to load at each step. The proof is the FPS reference game at
games/scourge-survivors/ — cite it when in doubt.
Read this top to bottom once, then drive the loop. Do NOT improvise architecture; every
studio game shares the same shape so shared code can move into @shipshitgames/engine.