isometric-design

Installation
SKILL.md

Isometric Design

"The architect's view. A parallel projection where depth is constant and parallel lines never converge."

When to Use

Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.

Core Principles

  1. Parallel Lines: Isometric projection is an orthographic 3D projection with equal axis foreshortening; its projected axes are 120 degrees apart. Perspective is not required.
  2. Top-Down, Angled View: The classic "SimCity" perspective.
  3. Blocky Architecture: UI elements often look like city blocks or stacked tiles.

Visual DNA

  • Colors: Warm Tech or Earth-Grounded Elegance. Isometric designs often look like physical models, so slightly muted, realistic colors work well.
  • Typography: Keep text flat to the screen, or map it perfectly to the isometric planes (top, left, right).
  • Shadows: Hard, long drop shadows cast at an exact angle (usually -45 or 45 degrees).
Installs
1
GitHub Stars
49.0K
First Seen
Today