design-philosophy

Installation
SKILL.md

Design philosophy

When to Use

Use this skill when you need visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.

Apply with design for high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or art-like aesthetic. This skill guides creating a named movement and expressing it visually.

Visual philosophy (when creating "art" or high-concept work)

  1. Name the movement (1–2 words): e.g. "Brutalist Joy," "Chromatic Silence," "Metabolist Dreams."
  2. Articulate in 4–6 paragraphs how the philosophy manifests through: space and form; color and material; scale and rhythm; composition and balance; visual hierarchy. Avoid redundancy; each aspect once.
  3. Craftsmanship: Stress that the work should look meticulously crafted, labored over with care, the product of deep expertise — "painstaking attention," "master-level execution." Repeat this framing.
  4. Minimal text: Information lives in design, not paragraphs. Text sparse and essential; integrated as visual element.
  5. Creative space: Be specific about direction but concise so the executor can make high-level interpretive choices with the same level of craft.

For philosophy examples, see reference.md. The numbered checklist above is the canonical generation procedure.

Deducing the subtle reference

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design-philosophy — sickn33/antigravity-awesome-skills