game-development

Installation
Summary

Routing orchestrator for game development projects with platform and dimension-specific sub-skills.

  • Routes to specialized sub-skills based on target platform (web, mobile, PC, VR/AR) and game dimension (2D or 3D)
  • Covers core principles applicable across all platforms: game loop architecture, fixed timestep physics, input abstraction, and performance budgeting for 60 FPS
  • Includes pattern selection matrix (State Machine, ECS, Behavior Trees, Object Pooling) with decision rules for when to apply each
  • Provides AI selection by complexity level, collision strategy recommendations, and universal anti-patterns to avoid
SKILL.md

Game Development

Orchestrator skill that provides core principles and routes to specialized sub-skills.


When to Use This Skill

You are working on a game development project. This skill teaches the PRINCIPLES of game development and directs you to the right sub-skill based on context.


Sub-Skill Routing

Platform Selection

If the game targets... Use Sub-Skill
Web browsers (HTML5, WebGL) game-development/web-games
Related skills
Installs
2.3K
GitHub Stars
37.3K
First Seen
Jan 20, 2026