hig-platforms

Installation
SKILL.md

Apple HIG: Platform Design

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Each platform has a distinct identity. Adapt shared designs and code to each platform. Respect each platform's conventions, interaction models, and user expectations.

  2. iOS: touch-first. Direct manipulation on a handheld screen. Optimize for one-handed use. Navigation uses tab bars and push/pop stacks.

  3. iPadOS: expanded canvas. Support resizable windows and the multitasking modes available on the target OS and hardware. Use sidebars and multi-column layouts. Support pointer and keyboard alongside touch.

  4. macOS: pointer and keyboard. Dense information display is acceptable. Use menu bars, toolbars, and keyboard shortcuts extensively. Windows are resizable with precise control.

  5. tvOS: remote and focus. Viewed from a distance. Design for the Siri Remote with focus-based navigation. Large text, simple layouts, predictable spatial focus navigation.

  6. visionOS: spatial interaction. 3D environment using windows, volumes, and spaces. System-managed gaze targeting and indirect gestures for interaction; apps must not assume access to raw eye-tracking data. Respect ergonomic comfort zones.

  7. watchOS: glanceable and brief. Information consumable at a glance. Brief interactions. Digital Crown, haptics, and complications for timely content.

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