threejs-loaders
Three.js Loaders
When to Use
- You need to load models, textures, HDR assets, or other external resources in Three.js.
- The task involves
GLTFLoader,TextureLoader, loading progress, or async asset orchestration. - You are managing scene assets rather than authoring geometry or shaders directly.
Quick Start
import * as THREE from "three";
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
// Load GLTF model
const loader = new GLTFLoader();
loader.load("model.glb", (gltf) => {
scene.add(gltf.scene);
});
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