nuke-particle-blinkscript
Installation
SKILL.md
nuke-particle-blinkscript
Version: 1.0.1 Last Updated: 2026-03-11 Dependencies: NukeX 16+ (for ParticleBlinkScript node) OR Nuke 13+ (for procedural BlinkScript approach)
Two Approaches - Choose Based on What You Have
| Approach | Nuke Version | Node Used | What You Get |
|---|---|---|---|
| Procedural BlinkScript | Nuke 13+, any license | BlinkScript (ImageComputationKernel) |
GPU math-only particles - no sim, no caching, real-time |
| ParticleBlinkScript node | NukeX 16+ only | ParticleBlinkScript |
Real particle physics, Foundry gadget library, Blink API |
Decision rule:
- Need real physics (gravity, collisions, inter-particle forces)? -> ParticleBlinkScript node (NukeX 16+)
- Need atmospheric effects (snow, embers, sparks, dust)? -> Procedural BlinkScript (any Nuke, faster, easier)
- Don't have NukeX 16+? -> Procedural BlinkScript is your only option