seedance-vfx

Installation
SKILL.md

seedance-vfx

Reference resolution: [ref:<name>] resolves to ../seedance-20/references/<name>.md (the seedance-20 skill's vendored reference corpus); [skill:<name>] is the sibling skill of that name.

VFX prompts need material behavior, source, timing, and consequence. Treat every effect as physical: it starts somewhere, interacts with light and objects, changes over time, and ends in a visible state. Avoid generic words such as magical, explosive, or cinematic unless they are translated into particles, fluids, smoke, light, debris, deformation, or energy behavior.

Effects Contract

State: effect source, material, motion path, interaction with light, interaction with objects, dissipation, and endpoint.

Effect Prompt-ready phrase Stability note
Product particles gold dust particles spiral from behind the logo, catch the backlight, then settle on the table Keep logo and bottle rigid.
Energy thin blue electrical arcs crawl along the cable, briefly illuminating fingerprints on the plug Keep arcs attached to source.
Smoke cold white vapor rolls over the rim, sinks down the glass, and thins near the tabletop Describe density and direction.
Transformation paper edge chars inward from the corner, flakes curl and fall, final logo remains untouched Protect identity anchor.
Weather wind pushes rain diagonally across the frame, puddles ripple outward from each step Tie weather to surfaces.

VFX Integration Rules

Installs
6
GitHub Stars
18
First Seen
Aug 23, 2026