3d-development
Installation
SKILL.md
3D Development
Node3D Basics
Transform and Position
extends Node3D
func _ready():
position = Vector3(1, 2, 3)
rotation = Vector3(0, PI/2, 0)
scale = Vector3(2, 2, 2)
look_at(Vector3(10, 0, 10))
global_position = Vector3(0, 5, 0)