audio-design
SKILL.md
Audio Design for Games
Psychological principles and practical patterns for designing game audio that enhances player experience without causing fatigue or cognitive overload. This skill covers sound design philosophy, AI prompt engineering for audio generation, and technical specifications.
Related Skills
web-audio: Technical implementation patterns (AudioContext, preloading, cloneNode)ux-feedback-patterns: Visual + audio feedback coordinationux-animation-motion: Timing audio with visual animationsux-accessibility: Reduced motion/audio preferences
Core Philosophy: Audio as Skill Atom Feedback
From Daniel Cook's Skill Atom framework, audio serves as immediate feedback that creates insight: