game-design
SKILL.md
Game Design Principles
π§ MCP Tool Available: Use Sequential Thinking for complex problem-solving in this domain. Break down decisions, debug chains, or design processes into structured reasoning steps.
Design thinking for engaging games.
1. Core Loop Design
The 30-Second Test
Every game needs a fun 30-second loop:
1. ACTION β Player does something
2. FEEDBACK β Game responds
3. REWARD β Player feels good
4. REPEAT