shaders
Installation
SKILL.md
Shaders
Shader Types
CanvasItem Shader (2D)
shader_type canvas_item;
uniform float brightness : hint_range(0.0, 2.0) = 1.0;
uniform vec4 tint_color : source_color = vec4(1.0);
void fragment() {
vec4 color = texture(TEXTURE, UV);
color.rgb *= brightness;
color *= tint_color;
COLOR = color;
}