skills/skill.new.ndhy.com/interactive-game-system

interactive-game-system

Installation
SKILL.md

1.0.50 accepts both [BGM_AUDIO: BGM-XX] and [BGM_AUDIO: BGM-XX 名称音频], preserves the authored marker for provenance, and projects one canonical bgm.BGM-XX binding for downstream refill.

1.0.49 无损编译同一分镜中的多人对白,为每个说话人保留角色 ID、音色引用和 独立引用绑定;下游能力限制不得反向改变编导拆镜规则。

1.0.48 按节目单资源槽位的实际 prompt_ref 编译 VIDEO Prompt,并支持 video_item_select 可选前导视频。

1.0.45 preserves authored BGM prompts and nonvisual marker source paths so the Schemes projector can build executable BGM, TTS, and generated-Web requirements without a second handwritten media list.

1.0.44 removes schema-label admission branches from structured-program validation while retaining required content, source revision, and identity checks.

1.0.43 以线上 1.0.42 为底座,按真实尾帧依赖投影 previous_frame 转场,同时保留统一角色 ID 合同。

Installs
11
First Seen
May 21, 2026
interactive-game-system from skill.new.ndhy.com