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bridge-pattern-implementor

Installation
SKILL.md

Bridge Pattern Implementor

When to Use

You are designing or refactoring a system where an abstraction (e.g., a Window, Shape, or Device) must work across multiple implementations (e.g., platform APIs, rendering engines, storage backends) and both the abstraction and implementation dimensions need to evolve independently.

Specific triggers:

  • You notice a class hierarchy "exploding" — adding a new abstraction variant requires N new classes, one per implementation platform
  • Client code is bound to a specific implementation at compile time and you need runtime flexibility
  • You need to change or swap an underlying implementation without recompiling clients
  • You want to share a single implementation object across multiple abstraction instances (e.g., reference counting, shared state)
  • You are porting an existing system to multiple platforms and want the abstraction hierarchy to remain platform-neutral

Before starting, verify:

  • Is the variation driven by two independent axes? (If only one axis varies, plain inheritance suffices.)
  • Are the implementations genuinely interchangeable from the abstraction's point of view? (If they require different calling conventions the client must know about, Adapter may be a better fit.)

Context & Input Gathering

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Apr 24, 2026
bridge-pattern-implementor from skills.volces.com