game-architect
Installation
SKILL.md
Game Architect Skill
Game architecture domain knowledge reference. Provides paradigm selection, system design references for game project architecture.
[!NOTE] This skill contains domain knowledge only, not a workflow. Pair it with a workflow skill (e.g., OpenSpec, SpecKit) or an agent's plan mode for structured design flow.
Usage Modes
With Workflow Skill (Recommended)
When used with a workflow skill (e.g., OpenSpec, SpecKit) or in the plan mode of an agent, this skill serves as a domain knowledge plugin:
- During requirements/spec phases: Consult the Paradigm Selection Guide and System-Specific References to inform architectural decisions
- During design/planning phases: Use the Reference Lookup Guide below to read relevant
references/documents
Standalone
A lightweight workflow-standalone.md is also available as a self-contained design pipeline if needed.