game-design-five-options
Installation
SKILL.md
Game Design Five Options
Force the design space open before it closes too early.
Use this skill when a team already has ideas and needs a structured way to compare them. The aim is to avoid premature convergence by putting several options side by side, then assessing their differences in value, cost, and risk.
Read references/family-conventions.md when you need the shared conventions for this GROW-derived skill family.
What to produce
Generate:
- Problem statement - what needs solving
- Five options - distinct solution directions
- Pros and cons - the upside and downside of each
- Rough comparison - impact, cost, and fit
- Recommendation - the best option or best test candidate