game-design-roadblock-reframing
Installation
SKILL.md
Game Design Roadblock Reframing
Get unstuck by changing the angle of the problem.
Use this skill when one blocker has become mentally larger than the design space around it. The aim is not to deny the blocker. The aim is to remove it temporarily, inspect what becomes possible, and then derive realistic paths around, under, or over it.
Read references/family-conventions.md when you need the shared conventions for this GROW-derived skill family.
What to produce
Generate:
- Roadblock definition - what is blocking progress
- Unblocked reality - what the design would look like if that blocker vanished
- Workaround paths - how to approach that unblocked state without magic
- Recommendation - which path is most credible now