senseaudio-game-npc-director
Installation
SKILL.md
AudioClaw Game NPC Director
What this skill is for
This skill is for building low-cost, high-immersion voice assets for games and interactive worlds.
It treats voice as part of the world model, not just a final rendering step.
You can use it to give each NPC:
- a fixed voice
- a role or class identity
- catchphrases
- relationship-aware tone shifts
- event-based spoken lines
- ASR-driven reactions to what the player actually says