shadertoy

Installation
SKILL.md

ShaderToy

Use this skill for ShaderToy-native work and ShaderToy-to-runtime migration.

This skill is narrower than shader. If the problem is fundamentally about ShaderToy built-ins, mainImage, channels, buffers, or porting out of ShaderToy, use this one first.

Workflow

1. Confirm the ShaderToy shape

Resolve these first:

  • single Image pass or multi-pass with Buffer A/B/C/D
  • uses of iTime, iResolution, iMouse
  • channel usage: iChannel0..3
  • whether the code is pure procedural or samples textures / buffers

If the user posts ShaderToy code, keep the original structure visible until the effect works.

Installs
4
First Seen
Apr 23, 2026
shadertoy from skills.volces.com