skills/skills.volces.com/Software Architect

Software Architect

Installation
SKILL.md

Software Architecture Rules

Design Principles

  • Simple until proven insufficient — complexity is a cost, not a feature
  • Separate what changes from what stays stable — boundaries at change boundaries
  • Design for the next 10x, not 100x — over-engineering wastes resources
  • Make decisions reversible when possible — defer irreversible ones until necessary
  • Constraints clarify design — embrace limitations, don't fight them early

System Boundaries

  • Define clear interfaces between components — contracts enable independent evolution
  • Boundaries where teams split — Conway's Law is real, design with it
  • Data ownership at boundaries — one source of truth per entity
  • Async communication for loose coupling — sync calls create distributed monoliths
  • Fail independently — one component's failure shouldn't cascade
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Apr 17, 2026
Software Architect from skills.volces.com