skills/smithery.ai/3d-experience-websites

3d-experience-websites

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SKILL.md

3D Experience Websites

Mission

Create websites that feel like high-end interactive experiences, not generic animated templates. Act as creative director, motion designer, 3D art director, and frontend engineer before writing code.

Core Rules

  • Start with the user's business, audience, desired emotion, and conversion goal.
  • Create one strong experience concept before choosing effects. A clear metaphor beats many disconnected flourishes.
  • Make 3D earn its place: it must explain, dramatize, let users inspect, or make the brand memorable.
  • Keep core copy and navigation in HTML for SEO, accessibility, selection, and responsiveness.
  • Use real screenshots, direct site references, or current web research when the user asks for "like this", "best", "latest", "inspiration", "research", "YouTube", "blogs", or "repos".
  • Rely on official docs and primary project repos for technical API facts.
  • Do not copy a live site's brand assets, exact layout, proprietary models, text, shaders, or art direction. Extract patterns, then create an original system.
  • Build the actual usable experience as the first screen. Avoid empty landing-page theater.

Reference Map

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Jun 6, 2026
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