ai-opponent
Installation
SKILL.md
AI Opponent Implementation
Help implement or tune AI opponent logic per the game design.
AI Strategy (from design doc)
func chooseAcceleration(racer: Player, track: Track, opponents: [Player]) -> GridVector {
var bestScore = Int.min
var bestAccel = GridVector(0, 0)
for acceleration in allAccelerations {
let newPos = racer.position + racer.velocity + acceleration
let newVel = racer.velocity + acceleration